Home / News / October 10, 2026

The Greedy Report: Is the #1 Pokémon Pack-Opening App Illegal Gambling?

Published October 10, 2026 · Greedy TCG

> Quick answer: A Pokémon TCG pack-opening app, where users pay to rip digital packs for real-card prizes, has hit #1 on the UK App Store. An academic has called it "illegal gambling," and TheGamer warns its success sets a "dangerous precedent."

A Pokémon app just topped the charts, and not everyone's happy.

If you collect Pokémon cards, you've probably seen pack-opening apps in your feed. One of them has now gone mainstream. Here's what happened, why people are worried, and what it could mean for the hobby.

What is the Pokémon pack-opening app that hit #1?

It's an app for opening Pokémon TCG packs. Not physical packs you hold in your hands, but digital ones.

The idea is simple. Users pay to rip digital packs, and the prizes are real cards. You tap, the pack opens on screen, and you see what you pulled.

The app recently reached #1 on the UK App Store. It has also topped other app charts. That's a big deal for an app built around a trading card game.

Why are people calling it illegal gambling?

This is where the story gets serious.

An academic has described the app as "illegal gambling." That's not a soft claim. It goes beyond saying the app is risky or a bit too exciting. It says the model itself crosses a line.

The core issue is the structure. You pay money. You get a random result. Sometimes that result is valuable, sometimes it isn't. Critics say that pay-for-a-chance loop looks a lot like gambling, whatever the theme on top.

The Pokémon theme makes it more sensitive. The brand is loved by players of every age. When a pay-to-reveal app wears that branding and hits the top of the charts, people pay attention.

Why does TheGamer say it sets a dangerous precedent?

TheGamer, a well-known gaming outlet, says the app topping the chart sets a "dangerous precedent."

A precedent is about what comes next. If one pack-ripping app can reach #1, others will notice. More apps could copy the model. The worry is that this becomes normal before anyone has properly asked whether it should be allowed.

Chart success also sends a signal. A #1 ranking makes an app look trusted and mainstream, even to people who haven't looked closely at how it works.

Is opening digital packs the same as opening real packs?

This is the question every collector is asking.

On one side, opening packs has always involved chance. You buy sealed product, you don't know what's inside, and that surprise is part of the fun.

On the other side, critics argue a digital app changes the experience. Everything happens on a screen and can be repeated again and again, with real cards as the prize. That's why some people put it in the same category as loot boxes rather than traditional collecting.

Where you land probably depends on how you see the hobby. Is the thrill of the pull the whole point, or a side effect of collecting cards you love?

Will regulators crack down on pack-ripping apps?

That's the big open question.

The story raises whether regulators will move against loot-box-style pack-ripping platforms. Right now, nobody can say for sure what will happen.

What we do know: an app built on this model has reached the top of the UK App Store, an academic has publicly called it illegal gambling, and a major gaming outlet has warned about where this leads. That's the kind of attention that tends to get noticed.

Whatever happens next, collectors around the world should keep an eye on it. Any move against pack-ripping platforms could affect how digital pack openings work for everyone.

How should collectors approach pack-opening apps?

Until there's more clarity, a little caution goes a long way.

  • Know what you're paying for. Understand that you're paying for a random result, not a guaranteed card.
  • Set limits. Decide what you're comfortable spending before you open anything.
  • Remember why you collect. If the chase starts to feel more important than the cards, take a step back.
  • Stay informed. This story is still developing, and the rules around these apps could change.

Gambling or just collecting? You decide

This debate isn't going away. Some collectors see these apps as a fun, modern way to open packs. Others see a gambling loop dressed up in Pokémon colours.

We want to hear from you. Gambling or just collecting? Tell us in the comments on the video.

Want to sharpen your collecting game? Join our free trainings at greedytcg.com/academy.

FAQ

Which chart did the Pokémon pack-opening app top?

It reached #1 on the UK App Store and has also topped other app charts.

Who called the app illegal gambling?

An academic described the app as "illegal gambling," and TheGamer separately warned that its chart success sets a "dangerous precedent."

Will pack-opening apps be banned?

No one knows yet. The story has raised the question of whether regulators will move against loot-box-style pack-ripping platforms, but nothing has been confirmed.

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